![]() ![]() That means more buildings, artifacts, upgrades… and threats! There’s also a new Warden to meet in Nidavellir. Content : We’ve been hard at work on adding content for the game. We also added some quality of life improvements into it, like your overall map progress that’s always visible at the top right! Here’s a peek: ![]() We’ve made it smaller, clearer and also more consistent throughout the game. UI Update : Now that the core mechanics of the game are more defined, we’ve also taken time to polish the Interface. One big thing you’ll notice is how each biome feels more unique and alive. Visual Update : In preparation for the public release, we’ve put a lot of effort into improving the look of the game. Here’s a couple of things you can expect at Early Access launch: The team at ManaVoid is incredibly excited to finally launch the game, which will also be our first major self-published title! As you may know, self-publishing is a way for indies to keep total creative control, and we’re so glad to be able to do it with Roots of Yggdrasil. While we initially wanted to cross that threshold over the summer, we realized that we needed a bit more time to make sure that the experience would be as engaging, balanced and fun as possible before bringing the game to the public. ROOTS OF YGGDRASIL WILL LAUNCH ON STEAM EARLY ACCESS ON JANUARY 24TH 2024!!! ![]()
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